fix: menu screen level buttons
This commit is contained in:
@@ -27,7 +27,7 @@ Transform:
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m_GameObject: {fileID: 7092147822737965936}
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serializedVersion: 2
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m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
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m_LocalPosition: {x: 0, y: 0, z: -1}
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m_LocalPosition: {x: 0, y: 0, z: 0.1}
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m_LocalScale: {x: 1, y: 1, z: 1}
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m_ConstrainProportionsScale: 0
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m_Children: []
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@@ -149,7 +149,7 @@ GameObject:
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- component: {fileID: 4624931651007965733}
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- component: {fileID: 5574730650312168698}
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m_Layer: 5
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m_Name: Level Button
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m_Name: Level Block
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m_TagString: Untagged
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m_Icon: {fileID: 0}
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m_NavMeshLayer: 0
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@@ -203,7 +203,7 @@ MonoBehaviour:
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m_OnCullStateChanged:
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m_PersistentCalls:
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m_Calls: []
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m_Sprite: {fileID: 21300000, guid: 228c6b58eb6e9641d816502b2f12b3ec, type: 3}
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m_Sprite: {fileID: 21300000, guid: da756b26bd584d9aebe2d4dda330f597, type: 3}
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m_Type: 0
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m_PreserveAspect: 0
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m_FillCenter: 1
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BIN
Assets/Prefabs/Menu/Sprites/Block.png
Normal file
BIN
Assets/Prefabs/Menu/Sprites/Block.png
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Binary file not shown.
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After Width: | Height: | Size: 97 KiB |
156
Assets/Prefabs/Menu/Sprites/Block.png.meta
Normal file
156
Assets/Prefabs/Menu/Sprites/Block.png.meta
Normal file
@@ -0,0 +1,156 @@
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fileFormatVersion: 2
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TextureImporter:
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internalIDToNameTable:
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213: 2537882373423050008
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alphaTestReferenceValue: 0.5
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mipMapFadeDistanceEnd: 3
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compressionQuality: 50
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spriteExtrude: 1
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spriteMeshType: 1
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alignment: 0
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spritePivot: {x: 0.5, y: 0.5}
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spritePixelsToUnits: 100
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spriteBorder: {x: 0, y: 0, z: 0, w: 0}
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swizzle: 50462976
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- serializedVersion: 4
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buildTarget: DefaultTexturePlatform
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- serializedVersion: 4
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buildTarget: Standalone
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androidETC2FallbackOverride: 0
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forceMaximumCompressionQuality_BC6H_BC7: 0
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- serializedVersion: 4
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buildTarget: WebGL
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textureFormat: -1
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textureCompression: 1
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compressionQuality: 50
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overridden: 0
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androidETC2FallbackOverride: 0
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forceMaximumCompressionQuality_BC6H_BC7: 0
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spriteSheet:
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serializedVersion: 2
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sprites:
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- serializedVersion: 2
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name: Block_0
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rect:
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serializedVersion: 2
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x: 46
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y: 39
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width: 924
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height: 925
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alignment: 0
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pivot: {x: 0, y: 0}
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customData:
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bones: []
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spriteID: 81d2b95829e583320800000000000000
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internalID: 2537882373423050008
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indices:
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edges: []
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weights: []
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outline: []
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customData:
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physicsShape: []
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bones: []
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spriteID: 5e97eb03825dee720800000000000000
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edges: []
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weights: []
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secondaryTextures: []
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spriteCustomMetadata:
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entries: []
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nameFileIdTable:
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Block_0: 2537882373423050008
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mipmapLimitGroupName:
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pSDRemoveMatte: 0
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userData:
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assetBundleName:
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assetBundleVariant:
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BIN
Assets/Prefabs/Menu/Sprites/Block.png~
Normal file
BIN
Assets/Prefabs/Menu/Sprites/Block.png~
Normal file
Binary file not shown.
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After Width: | Height: | Size: 99 KiB |
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Before Width: | Height: | Size: 43 KiB After Width: | Height: | Size: 43 KiB |
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