init: version 1

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2025-07-17 17:16:02 +02:00
commit a76c0f6445
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using TMPro;
using UnityEngine;
/// <summary>
/// LevelIndicatorController updates the UI text to show the current level.
/// </summary>
[RequireComponent(typeof(TextMeshProUGUI))]
public class LevelIndicatorController : MonoBehaviour
{
private TextMeshProUGUI _textMeshPro;
private void Start()
{
_textMeshPro = GetComponent<TextMeshProUGUI>();
_textMeshPro.text = $"Level {TransitionManager.Instance.currentLevel}";
}
}