fix: some small bug fixes and update help text
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@@ -5775,15 +5775,15 @@ PrefabInstance:
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objectReference: {fileID: 0}
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- target: {fileID: 2571339315337250241, guid: 0d4cd3ff21e96985993e891929cc2b79, type: 3}
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propertyPath: 'helpText.Array.data[0]'
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value: Let's see how well you can handle multiple cubes
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value: Its time to introduce more cubes
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objectReference: {fileID: 0}
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- target: {fileID: 2571339315337250241, guid: 0d4cd3ff21e96985993e891929cc2b79, type: 3}
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propertyPath: 'helpText.Array.data[1]'
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value: Heads up, moving the current map's cube will reset all other cubes
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value: Please note, moving the current map's cube will reset all other cubes
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objectReference: {fileID: 0}
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- target: {fileID: 2571339315337250241, guid: 0d4cd3ff21e96985993e891929cc2b79, type: 3}
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propertyPath: 'helpText.Array.data[2]'
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value: Not clear? Don't worry, you'll find out soon enough!
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value: Not clear? Don't worry, you'll find out soon enough
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objectReference: {fileID: 0}
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- target: {fileID: 3920147214174625090, guid: 0d4cd3ff21e96985993e891929cc2b79, type: 3}
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propertyPath: m_LocalScale.x
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