Files
puzzle-game/Assets/Prefabs/Walls/Scripts/CubeWallController.cs
2025-07-17 17:16:02 +02:00

15 lines
376 B
C#

using UnityEngine;
[RequireComponent(typeof(SpriteRenderer), typeof(Collider2D), typeof(Animator))]
public class CubeWallController : WallController
{
private void OnTriggerEnter2D(Collider2D other)
{
if (other.CompareTag("Cube"))
{
CubeController cube = other.GetComponent<CubeController>();
cube.Respawn();
}
}
}