screen: add tap function
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@@ -28,6 +28,12 @@ func (d *Device) ToggleScreen() error {
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return err
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return err
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}
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}
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// Tap on a location on the screen
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func (d *Device) TapScreen(x int, y int) error {
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_, err := d.RunCommand(fmt.Sprintf("shell input tap %d %d", x, y))
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return err
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}
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// Get the resolution of the screen
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// Get the resolution of the screen
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func (d *Device) GetScreenResolution() (int, int, error) {
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func (d *Device) GetScreenResolution() (int, int, error) {
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